Dungeons of Dreadrock 2

944 reviews
Content rating
PEGI 12
10K+
Downloads
€0 with a Play Pass subscription Learn more
Content rating
PEGI 12
Moderate Violence
Learn more
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About this game

As a priestess of the Order of the Flame, you have been sent to Dreadrock Mountain. Puzzle your way through 100 handcrafted levels into its ancient depths on your mission to explore the ancient caves and uncover the Crown of Wisdom. Episode 2 of the Dungeons of Dreadrock Trilogy.
The magic of oldschool puzzle gaming reinvented for modern audiences!
Updated on
Oct 8, 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
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  • No data collected
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  • Data is encrypted in transit

Ratings and reviews

885 reviews
Faruk Adilovic
September 12, 2026
The first game blew me away, the second is even better. The interconnected storylines, the sorceress character arc, wonderful music and original songs, the unique artstyle and much more. The puzzles are challenging yet not at all rage quit inducing. While playing I could feel the passion behind this project and I loved every second of it. I highly recommend this game.
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Christoph Minnameier
October 1, 2026
Thank you I'm glad you like it! 😊❤️🙏
Ruslan Smyrnov
August 17, 2026
Fantastic game, the same as first part. Puzzles are even tricky, atmosphere and visual is perfect. Had much pleasure playing it! (And now to cons: control, it feels not so much responsive and a bit ruined experience, but nevertheless the game deserves only 5 stars. My suggestions: 1. Increase areas of dpad bigger, because now if you hits even 1 pixel outside it won't count. 2. Make some queue of input: eg. you want to move up and immediately left, it's impossible now Good luck!
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Christoph Minnameier
August 18, 2026
Thank you very much, especially for your suggestions! ❤️🙏
Liana
August 8, 2026
Fun sequel and love the new monsters and story, but I do miss the notes left behind in each level, and it feels like there are less visual cues in a level or hints in the titles. (like a key behind a banner, or placing your staff somewhere) When paired with a level that is time sensitive, takes a while and you have barely any seconds left to think and try things out (like level 42) it can get quite frustrating. I find myself relying on hints much more than the first
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Christoph Minnameier
August 8, 2026
Thanks for playing and for your support. The second part is definitely more difficult, I hope you can still enjoy it. Don't rush it! ❤️🙏

What’s new

- improved French translation (many thanks to Landry Huet)
- new: Hungarian translation
- added compatibility for 16KB memory pages